kobe972
Level 2
since ‎04-24-2022
‎06-25-2022

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  • 7 Posts
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I set rigidbody,box collider,hand grab interactable,grabbable,interactable group view and interactable debug visual to a cube. When my hand reaches the cube and grab it, the color of the cube changes, meaning that the cube has detected grabbing behav...
The default OVR setting in oculus integration SDK only supports index finger. I want to enable the poking behaviour of middle finger and the poked object will have different behaviours after receiving these two actions. For example, when poking the v...
Oculus quest 2, using oculus link to play in editor. I changed the adb path of oculus developer hub and everything **bleep**ed up. If I click the play button, oculus interface shows "Loading" and get stucked in loading status. Even if I cancelled the...
I want to add a screen(actually cube) im the scene, and when I hand pokes the screen, it will store the poked coordinate of its local system in a variable.How to get the coordinate when it is poked?I can't find any API to do this.Background:Gonna to ...
I applied rigidbody withoud kinematic to hand visual and objects, and I also modified the script HandPhysicsCapsules to change the kinematic of the rigidbody component of generated capsule colliders to false. However, when I ran the demo, hands thems...