HelloI have an idea for sword fighting, which could fit current state of
vr.You can't actually block other person hands movement.So instead
imaging glowing sword. But when it hits other sword it become ghostery
(not glowing) and do no harm to opponen...
- no controller bundled- no audio integrated- no additional hardware-
available now in production quantities- for mass market- and cheapThat
is Gear VR! - Is it not so good as CV1?- But it is cheap, mass
product and ready to buy in any quantities. ...
HelloHow do you think, what would be best to do if user avatar hits a
wall?You can't just stop hand image at the wall or it will break
immersion (for Touch control). And you can't allow for it to go inside
(or it could turn on some button behind the ...
Hi.Just to let you know. I have strange issue with latest SDK.Comp it
loading without Rift connected (no hdmi or usb cables), but service icon
has no red cross.And if I press Win+P and select "extended" or "only
external" I will get empty or turned o...
I have a question for cybereality.Is it possible to create separate
forum part for funding campaigns?There is lot's of talk in showcase and
development topics, so you can't track all of them. You could miss a
kickstarter announcement if it posted as ...
Have you seen last year Oculus conference keynote on speech enhancing on
a party? Both for virtual and real party (with VR headset in pass
through mode)!That is not safe to install any external apps this days
And this forum is not so popular for th...
> I could have easily upgraded my PC and fully vested in both the Reverb
G2 and Index CV1, but then what the heck would I use them for?To open
high quality big virtual 2D screen with Dev Studio and start programming
new VR apps?
> How about a little love for those that got just as excited about it as
you did? I'd be happy to spend $2k if I thought it was worth it.You
could search for Varjo-3 (4 screens, 2 of them are high res center parts
and semi-transparent mirrors inside)...
> Not easy to sell the game for the devs if you have to actively search
for the game... They could put a direct link from their own web site. So
It is not hard. but it is up to the devs now (not store).Do you know of
other 3rd party vr stores? It may...