Level 3
since ‎05-26-2013

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  • 130 Posts
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I'm getting crazy.In unity 4.6.9 the latest 1.3 integration works superb, I can switch from desktop to vr flawlesly in runtime.Only when I run it propmpts me that the dk2 blablbla. But for the rest it runs smooth.When I make the build the oculus wind...
Tokyo Warfare is about to be a reality on Steam by releasing on June 15, for desktop and VR.Tank battling game on the streets of Japan, featuring arcade gameplay, anime look and destroyable environment among other neat stuff.Here the new Oi Container...
HiI've uploaded my latest development build to the new app upload interface. It seems its the way so that staff at oculus checks the demos and if good enough sends a CV1 dev kit. But all the submission process seems focused to publish in their store ...
Hi>When I modify the FOV it feels zoomed but the depth feels somehow wrong, kind of flat. Any tips on how to properly zoom?
Hi all.I need to dissable the headtracking when the player makes zoom because it feels really dizzy. When zoomed what I whant to do is to get the head tracking rotation values and rotate the vehicle turret instead of the player camera rig.How can I a...
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