Hi everyone! I am very happy to show you guys my new VR game 360
Minesweeper.I always loved playing minesweeper and one day I thought how
could I make this old game fit in VR. I didn't want to just put a board
inside a 360 space so I had to think a b...
Hi guys, I'm having some problems with the new Unity 5.1. When I try to
use linear color spacing and the "virtual reality supported" option
enabled, I get the following on may Console:[CAPI] LibOVR module is
Hi everyone, I'm having some trouble putting image effects on the
cameras. The camera goes black once i activate any image effect on it. I
tried to put the image effect in one camera only and that camera went
black and the other was just fine.This is...
Hi guys, I`m having some problems to build my Unity game for MAC
(windows works fine). The build is ok, but when it goes on fullscreen
some problems happen. I get a bar on the top, right or both, like you
can see in the images below. I`m using DK2 th...
seatedmech said: Truthveyor said: I'm using Oculus Platform SDK 1.20.0.
I had the same problem, and I removed the following files from the
Unity has some great tutorials on their site for you to learn the
basics. http://unity3d.com/learn/tutorialsI would recommend that you
take them in this order:INTERFACE & ESSENTIALS -
No luck, still the problem persists. I'm attaching my DxDiag for
analysis, I couldn't upload the project(8mb). Another thing that I
noticed is that this problem is also happening on the MAC. I had another
problem with the Eye Texture Format, when I p...