Level 4
since ‎08-06-2013

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  • 27 Posts
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We run a VR lab at the University with 19 Oculus Rift and 4 HTC Vive stations, open to all faculty, staff, and students. We require each user to sign into Windows with their own University account, and to create their own Oculus account. Beginning in...
Windows 10, Visual Studio 2010 C++OculusSDK 1.8.0, firmware version 7.9GeForce GTX 1070/PCIe/SSE2, OpenGL Version: 4.6.0 NVIDIA 398.11, GLSL Version: 4.60 NVIDIA It seems that something has changed just in the past few days (as of 2018-08-23) that's ...
OculusSDK 0.4.2, DK1, SDK distortion rendering, Windows 7 64-bit, Visual Studio 2010I calibrated myself and saved a profile through the Configuration Utility. When I loaded a test scene it was immediately painfully apparent that the viewports and dis...