Howdy all, I was thinking about the Valve VR demo and how they used a
rug with raised edges so that you would know the limits of the VR space.
not sure if this has been thought up before, but what if you use a
similar rug that lets you know if you ar...
Just played the new version with vr option in game, and ui additions are
nice but resolution has taken a huge hit, graphics are now a lot more
blury. game does not look nearly as good as it did when I was able to
run it at 1080p up scaled on the rift...
Hi, I am trying to send a email to support@oculus.com and it says Post
master on Hotmail says Delivery to the following recipients failed.
Trying to get ahold of tech support for Yaw issue with rift mentioned in
post below. Respectfully,Jason Vidal
Howdy, in every demo including tiny room/Tuscany, UDK demos, Oculus
config room (everything) my rift demonstrates a persistent right yaw. I
have my joystick and PS3 controller off and unhooked. I have the program
motionjoy gamepad tool off (this allo...
Howdy all, is there a way to enable auto mag correction to correct for
yaw automatically despite if game demos support it or not, my yaw drift
is pretty bad and noticeable in sim type games.
Issue 2: Ok, just managed to land the glider on the building and it
worked, next tried the ultralight (Gladiator island, Landing job 2 of 2)
, medal image did not load. landed in three different directions on the
building and game did not register it...
two more thing( sorry), the intro where you select your disk to load
your gamer is to close, when seating in my chair I have to back it up to
make room to grab the disk and load the disk into the computer, same for
the laptop on the dekt in the airpo...
Howdy dev. Love the game but a few glitches that are making progression
difficult, please help. -1st, I love the touch implementation for flaps
and stuff but can't use it to fly stick accurately since I can't find
center, because of this I fly with t...
Good news, it was not a software problem but a cable problem, I have
plugged in different cables and did not use the Oculus Sync/USB
connector box and it worked. It worked every single time, I power cycled
the pc with rift on/off, tried it in direct ...
Still having 8.1 rift detection problems, why is there no firm solution
yet. The runtime has not been updated in months and this is becoming
vary aggravating. I play the USB dance, turn on and off the rift,
restart the software and reboot the compute...