In our game, we're trying to detect and switch the handedness. I've
found the basic information on the calls to get the information for
which hand is set in the profile, but I can't find any more information
on it. We're having an issue where I detec...
After spending a little more time on it, I found a work around. If you
delay the call to OVRInput.IsControllerConnected, the call comes back
correct. I added in an invoke method with a short delay to accomplish
it.Anyone else seen this? Is this best ...