Hello,what could be wrong with this sequence?ovrHmd_CreateDebugstart my
renderer (create opengl context)ovrHmd_CreateSwapTextureSetGL
2xovrHmd_CreateMirrorTextureGLrendering without
problems...ovrHmd_DestroyMirrorTextureovrHmd_DestroySwapTextureSet
2...
Is this code
legal?ovrHmd_CreateDebug(ovrHmd_DK2,&oculusHMD);ovrHmd_Destroy(oculusHMD);ovrHmd_CreateDebug(ovrHmd_DK2,&oculusHMD);Second
ovrHmd_CreateDebug fails with this message in log:"OVR Error:\n OVRTime:
262752.420501\n Time: 2015-06-22 20:24:06...
Hello,I just updated my opengl based code to work with 0.6.0 (from
0.4.4). But when I turn on rendering to HMD, I see distorted image
upside down (in both hmd and in mirror texture). Is there some simple
explanation? what should I check first?I did n...
I'm trying to fix judder visible with my renderer, any advice is
welcome.I see reports of similar problems with other programs, so maybe
someone already found solution.Setup: win7, SDK 0.4.4After reading many
posts about judder and trying what was ad...
This simple program:ovr_Initialize();... the rest of program, does not
call ovr ...runs about 10% slower and every second frame is black,
compared to original version without ovr_Initialize();Black frames
disappear after switching to Aero.Is is this ...
It works with inserted code in bold:ovrHmd_Createstart my renderer
(create opengl context)ovrHmd_CreateSwapTextureSetGL 2xrendering without
problems...ovrHmd_DestroySwapTextureSet 2xclose my renderer (delete
opengl context)ovrHmd_DestroyovrHmd_Create...
Simplified sequence:ovrHmd_CreateDebugstart my renderer (create opengl
context)ovrHmd_CreateSwapTextureSetGL 2xrendering without
problems...ovrHmd_DestroySwapTextureSet 2xclose my renderer (delete
opengl context)start my renderer (create new opengl c...
"jherico" wrote:Make sure your texture layer includes the flag
ovrLayerFlag_TextureOriginAtBottomLeft. See the tiny room OpenGL
examples for how to set up the layers.Thanks, this solves upside down
image. I copy-pasted code from "Migrating from SDK 0...