Hi. I'm at the final stages of development for an Oculus Quest game and
I want to be able to support the multi-user / app-sharing feature, which
is think is required for App Labs but I can't find any documentation on
this. To clarify, I want to ensur...
Hmm. VRC.Quest.Security.1 is recommended but not required, so maybe they
don't test it, but if you try to do an entitlement check and get an
error, that usually stops the app loading. If you get a test user setup
via the dashboard they can download a...
Sorry to hear that. I suppose that's something we all dread. My only
guess (and I'm not an expert) is maybe something to do with entitlement
checks on start up. Maybe not an issue when sideloading. Did you pass
the optional VRC.Quest.Security.1 ? My ...
I still don't know the answer to this. I don't have a device with
Multi-User feature to test this on. I hope the Quest just switches the
file system underneath the app but I can't find any documentation.
That's some progress at least. Can I ask - how long did it take for you
to go from 'Submitted' to 'being evaluated? For my Go game last summer,
the whole thing took 6 weeks! A lot longer than I expected.
Something like this happened to me during development. It was related to
how I handled loss of controllers - for example when they get
disconnected or batteries died. My code for checking controllers was
only running every second. When you lose contr...