Our users have been complaining about a couple of recentering issues
lately. One is that occasionally, if you have the home menu positioned
correctly, when you launch the app the floor suddenly gets lowered by
several feet, necessitating a manual rec...
On Oculus Quest:We've had some Supernatural users email us about an
issue where the screen gets covered up by black squares (see attached
image and video:
I'm trying to get exactly the same tick effect in my Unity menus as
there is in the native oculus menu system. I have gotten fairly close
with very short haptic with a low frequency setting but it still feels
"muddier" and less consistent. In the nat...
I've been working on updating my experiences for the CV1, so far I've
run into the same problem in different ways on every one of them: some
of my audio will get hijacked properly and some won't. The audio that
doesn't send properly to the Rift headp...
With Unity 5.3.4p1 and the Galaxy S6 on lollipop and S7 on Marshmallow
on latest runtime update I am experiencing a problem where when I launch
my gear VR app the lens distortion effect is turned off. This leads to a
warpy world experience. When runn...
Happened to me too. This is a persistent issue; they roll out the
updates to Quest and Desktop incrementally, but there is no mechanism to
synchronize the rollout by user (or it doesn't fully work). So you have
PC v12 and Quest v13. For now, you can ...