So if I understand correctly, ambisonics on the Quest are encoded as
first order SH and then converted to binaural audio at runtime. What I
wonder is whether somehow a multiplicative first order SH can be set to
alter the binaural rendering at runtim...
I'd like for my app to only work on the Quest 2, I've specified this in
the android manifest like this ().
Yet when I upload my app onto the dashboard and preview it on the store
page is says "Supported Platforms: Quest, Quest 2". Is there any other
Hello, I am currently going through all requirements to get my app ready
for the submission process. I am stuck at the multi-user/app sharing
can't see my app in 'shared...