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since ‎11-06-2018

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When using Quest + Link, OVRInput.GetControllerPositionTracked will always return trueBut when tested on the Quest in a build it will return the correct value.
Unity: 2018.1.9f2Oculus SDK: 12.0 / 13.0 / 14.0It looks like the last few versions of the Oculus Unity Integration are not working on Quest when built from Unity 2018.1 anymore.Reproducing:Create a new Unity project in Unity 2018.1.9f2Download Oculus...
For some reason DrawMeshInstanced doesn't work for me on Quest.I tried both Graphics.DrawMeshInstanced and CommandBuffer.DrawMeshInstanced and they both don't work.DrawMesh does work with no problem.DrawMeshInstanced works on PC running in the Editor...
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