Hello,On Go, when playing my game, I am seeing the controller
sporadically drawing at what looks like origin for a frame or so. This
has started with the oculus version of 4.19 (i.e it is ok in the binary
distribution of 4.19.2). Has anyone experienc...
So I tried again, and couldn't get it working. I think ive worked around
it now though.Each input will send the OculusTouch_R_Click event, and it
will also send a motioncontroller event afterwards.In my
playercontroller, I was reading this second eve...
For the Go, i made some input progress by setting my inputs to be Touch,
and sticking:[OculusTouch.Settings]bGoKeysMappedToTouch=TrueIn my
defaultengine.iniI've not dived too deep on this mind, but it at least
let me use the triggers. (I think the co...
This was a problem that the oculus guys had already fixed, and an update
was rolled out at the start of October. My Go has now got that update,
and so the issue has fixed itself.Thanks for the help :smile:
video I am just moving left and right, using SetActorLocation, and just
moving the controller.It happens throughout, but after 45 seconds it
shows the problem a few times. ...