I'm working on a Unity project that requires me to scale the size of the
avatar hands(with touch controls) to distort perception of an object's
size. Unfortunately, I haven't been able to figure out a way to do this.
The transformation of the hands i...
Just an update for anyone who may have this, or a similar problem, in
the future. I did find a solution. When running the hands generate a
child object called hand_(left/right)_renderPart_0. Those then have the
child objects hands:(l/r)_hand_world. E...