JeffNik
Level 7
since ‎01-10-2014
4 hours ago

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  • 208 Posts
  • 3 Solutions
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User Activity

Question for those of you using Space Pirate Arena... when you do two players sharing the same physical space... can you describe how the game works with guardian? Do you each have to setup your own half of the play area and thus remain physically on...
Now that I have my head wrapped around how to use the new AR Passthrough API (using Unity), I want to try a "shared" AR experience for two players in the same physical room using stage tracking mode - maybe like hitting a floating ball back and forth...
My Quest 2 updated today, to the smaller (new) menu bar. Apparently, they added a new TV App. As of today, when I try to play my 3D VR180 videos that are stored locally on the Quest, no matter what I set the projection/format to, they always play as ...
Anyone have this combination working? Maybe I could get a copy of your Unity project? If I use the Zed_Stereo_Rig prefab, it works, but I get strange rotations on the pass-through quads in the Rift. There's no updated documentation on GitHub (unity p...
I have been creating basic Oculus/Unity/C# apps for a few years now (personal hobby, not professional), using both the Oculus Plugin and the new XR Plugin system in Unity. I have recently gotten into MSFS2020/VR, but am having trouble with Vatsim/Kne...