Hi everyone!If an expert know a solution to let Unity keep Oculus IAP
when exporting in IL2CPP (not stripped), you will save the lives of so
many people ! B) //======= Description =======//When I export my app
Build with Unity in "Mono" and purchase ...
Hi,We are developing an Oculus Go app, so we created a test user to test
the in-app purchase (IAP) that redirect to Oculus Payment
confirmation.In the beginning, Oculus payment page ask us for PIN
confirmation , and every purchase worked well. But ...