Level 4
since ‎04-02-2013

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This worked fine on Quest 1. On Quest 2 whenever we are debugging an native application (not Unity / Unreal) and we trigger a breakpoint, the application crashes and the debugging session is lost.
I am somewhat involved in the Dr. Beef game ports (Quake, Quake 2, Half life, RTCW, Doom 3). I am trying to ascertain why it is not possible to switch on FFR, or rather it has no effect. For starters I have been setting the FFR level via ADB. I have ...
HI All, Sorry for gross ignorance if this has been answered or is otherwise a stupid question. I wanted to know why there are so many issues when the game is dropping down below 75fps (Juddering / Tearing in right eye). I haven't played a lot with th...
Hi, Can anyone from Oculus give us an indication when the first pre-orders will start to be processed? Palmer previously said these would be around late May / Early June but was hoping as that is very close we could get a more accurate estimate. Than...
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