Hi,i wrote month ago a test for my DIY HMD with the Irrlicht 3D engine
(http://irrlicht.sourceforge.net/).I've just updated it to use the
distortion formula and parameters from the Oculus SDK.As soon as receive
my devkit i will try to intergrate the ...
Can the tuscany assets be used to build a demo with some other
engine?Example: i'd like to make the xyz engine support the oculus, and
i would like to build a demo that behaves like the one distribuited with
the SDK. Is it allowed?Thanks.
"forestguy" wrote:Is there any way this can work with Firefox, because
it is not working for me in ChromiumWhat exacly does not work? Tracking,
stereo rendering, command, all (white screen?).
Hi all,the first attempt to adapt the Oculus Street View demo for the
DK2 and later is out for the braves Its still in a study phase, so
i'll wait to override the old version till i fix some issues and i
receive some feedback.I made the following c...
"zl" wrote:Any plans for updating to DK2?Yes, working on it.I try to
change the way the distorsion is done, using a mesh instead of a pure
fragment shader (as SDK 3.x and later).I hope to post an update soon.