tommosaur
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since ‎05-16-2014
‎03-20-2021

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  • 39 Posts
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Overall the Oculus integration (for Unity) is powerful and has a bunch of solid examples and so can be helpful and handy. The problem is the new xr integration setup in latest unity versions which is clunky, cumbersome and longwinded to use and parti...
I'm interested in the hand tracking, both for creating apps/games which use the hand tracking alone, but then i also wondered about these:-will one be able to use the hand tracking together with the controllers, too?So like then one could maybe have ...
I saw there has been some news about some devs offering cross-buy for free or not for different Rift and Quest games.As a developer i totally understand if many devs just can't offer cross-buy for free, it is really a bunch of work to add support for...
I tried several titles on the Oculus Quest at Oculus Connect and the tracking worked very well, even for physical movement intense games.So i am not worried about the tracking at all and i think a lot of people who are worried about that right now wi...
This is not really a dev question, but since meanwhile i saw this requested/asked for on many sites and also was asked for by several friends who use the gear VR, i wanted to bring it up anyway:It would be good if the settings menu's UI of the gear v...
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