braindx
Honored Guest
since ‎04-03-2013
‎02-23-2021

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After a while of trying to figure out why my DK2's display would not activate when I disabled time warping in the SDK distortion rendering, I realized that the ovrHmd_GetTrackingState function has this line of code in it:Win32::DisplayShim::GetInstan...
Hi everyone,As a quick fun project, I've taken the VBjin Virtual Boy emulator and added rendering support for the Oculus Rift.Update 3/29/16: Version 3.0 supports the CV1 and adds a new 'Immersive' mode that uses head tracking and a larger display ar...