Rajveer
Level 3
since ‎03-29-2013
Monday

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After the Home 1.5 update, I'm unable to update any apps. I get the message:"Failed to create directory: Access is denied (1971052)"Oculus Home is installed to my D drive and everything was working fine before 1.5 (updating and everything). I tried r...
I'm finally migrating from 0.8.0.0 to 1.4.0 and have realised that the ovrLayerEyeFovDepth layer has been removed. There are still references to it and positional timewarp projection information (line 580 in OVR_CAPI.h) but the actual layer has been ...
May I ask what the reason is for forcing the power scheme to change to "High Performance"? I've been switching between "Balanced" and "High Performance" mode whilst games are running and have found no difference, except for my 6 cores not being force...
I like how you are able to load up the Oculus Debug Tool and have it attach to a currently running application (it seems to crash when the application is closed, but that's another thing) to bring up the performance of any game that is being used, ho...
My primary monitor is 60hz. When rendering to a single window I call ovrHmd_SubmitFrame(), blit my mirror texture to the window and then call SwapBuffers(). This works well when vsync has been disabled with wglSwapIntervalEXT(0) as I can perform 75 b...
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