jashan
Level 4
since ‎05-02-2013
‎07-29-2021

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  • 32 Posts
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On all platforms that have a VR compositor available, we push textures into that compositor as overlays so that the game doesn't have to render at framerate while loading and players still have something interesting to look at (including progress tha...
I'm not perfectly sure which version of the Oculus Integration we're currently using but it's either 14 or 15. Today, I tried updating to Oculus Integration 16.0 and after the update, I'm getting massive logspam, like this:Info: Allocation of 4682 by...
In our games, we sometimes need players to interact with the desktop (e.g. after opening a Website in the OS browser to let the player interact with privacy settings only available via a Web interface). With SteamVR, we can open the in-VR dashboard w...
I'm currently trying to order the Quest in Europe as a business which is located in Germany. Unfortunately, in the order process, there is not a single word said on VAT. So, I don't know if the €449,00: includes the 19% German VAT (then, it would be ...
Does anyone know why sometimes, the compositor does no head-tracking or is stuck in front of your face (i.e. all layers from the compositor are rendered to the HMD from origin aka position / rotation zero, instead of from the HMD position)? So far, t...
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