torano
Level 4
since ‎11-19-2016
‎05-21-2021

User Statistics

  • 20 Posts
  • 0 Solutions
  • 0 Kudos given
  • 16 Kudos received

User Activity

Hi all. I keep getting this error "Can't open app. Turn on tracking to use this app" whenever I use Oculus Link on my Quest 2. I always enable tracking as default, but I keep getting this annoying error. Turning off once and then turning on again sol...
I wanted to try out Hand Tracking with UE4, and I just did git clone the engine source from Oculus github, and build the engine following the instruction in the Oculus website. I cloned 1e09d2f (the latest one) from branch 4.25, which is release "ocu...
I just updated Oculus Integration to v13 and found Unity editor crashes with hand tracking.What I did is make a new project and a new scene, add setup some necessary stuff such as importing Oculus Integration, and add OVRCameraRig to the scene as wel...
I am using both hands with the hand tracking and controllers(but not at the same time) in my app by setting OVRCamera's Hand Tracking Support to "Controllers and Hands."What I want is to detect switch between the hand tracking and controllers, but wh...
I use the new hand tracking feature and want to access to hands' transform before build. I tried LeftHandAnchor/RightHandAnchor to get the position and rotation, but the problem of it is it gives me the wrist position of a hand with hand tracking, wh...