Going to be a hard one to explain, but ever since I updated from 5 to
0.6.0.1 I have been having the following issue in direct mode in games.
In project Cars when I use the normal helmet cam rift mode when I
accelerate fast, crash or make quick head ...
Thank you so much! Now correct me if i'm wrong, but freelook doesn't
seem to work in direct3d right only OpenGL? Trying to move the camera
around in mario kart wii doesn't move and switching to OpenGL only
brings up a black screen during gameplay.