jphilipp
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since ‎02-06-2014
‎02-23-2021

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  • 28 Posts
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Hi! I want to develop a hand tracking prototype, but what's the workflow?I've got an Anker cable and successfully set up the Oculus Link connection from Windows to my Oculus Quest, on which I also successfully upgraded and opted in to the experimenta...
Hi! I was able to select Quest just fine in Unity's Build Settings - Android - "Run Device" selection while being USB-connected (I have Developer Mode enabled on Quest etc.). Now however, Quest won't show up anymore in that list, even after restartin...
Hi! I'm using normal Unity 2019.1.0f2 and latest Oculus package 1.36. When I build my app for Android phone, it works; same for desktop; same for running in Unity, all without any errors. When I use Build & Run for my USB-connected Quest (I don't hav...
Hi! Do I understand it right, that if I want to develop a cross-platform -- say Google Play Store for mobile + Oculus Quest -- voice chat app, I would need to be able to use a third-party chat solution (like Photon) instead of the Oculus SDK native f...
Hi! Is it possible to upload one's build to one's app channel (say, Alpha) without yet having an accepted pitch, or otherwise test it on the device?I'm getting the following response from the Oculus command line tool when I try, even though I tried t...
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