@aussiburgerVRYou should be able to remove that. I'm actually surprised
that works at all. How are you calling an adb shell command from your
app?Once you remove it I would definitely verify that 1.18 is still
working for your app using the steps abo...
We have verified again that we can reproduce the crash with a UE4 app
using 1.17 release driver and that installing 1.18 release driver
without any other changes makes the crash go away. We can then set
debug.oculus.enablebreakpad 1 and the crash occ...
Hi, mcc,The feedback above is correct. VrAppFramework is deprecated
internally at Oculus and only exists as a basis for samples until those
samples can be rewritten. VrAppFramework was also used as a basis for
some of the very first Gear VR applicati...
Go and Gear controllers only report orientation, so the controller
position that is reported by VrApi is generated using a simulation model
where the only input is the current rotation of the controller. The
model maintains additional state, which in...
Hello, Xiaoleij,OVR::String relies on the LibOVRKernel function
OVR::System::Init() to be called BEFORE any string data is allocated
(because it uses the custom allocator supplied to OVR::System::Init()).
OVR::System::Init() is called from VrAppFrame...