I'm developing on Quest 2 and unity, I would like to be able to hold an
object in my hand without having to hold down the grip key, via ovr
grabber/grabbable, how could I do?I would need something similar to xr
origin where there is Action Trigger = ...
Hi everyone, I have a problem with object grab, I'm using Unity 2022 and
Oculus integration 0.46 I take the official oculus example :
DistanceGrabProblem: when I grab an object and move, the object doesn't
stay still in my hand but moves to the oppos...
Hi,I'm a beginner, I've seen the examples of grab, distance grab of
Oculus,I would like:1- after taking an object with the grab, have it
remain in my hand after I release the grip button, such as a racket in
my hand.2- I'd like to initialize an objec...
Hi,There's one thing I can't fix, I took the TransformerExamples as an
example by Oculus integration v46
(https://developer.oculus.com/documentation/unity/unity-isdk-example-scenes/)
I enlarged a cube to better understand the problem, as soon as I mo...
Hi everyone, i have owned the Go oculus for 2 years, and I wanted to
upgrade to Quest 2. Generally with the Go I often watched videos on YT,
put the brightness to minimum and enjoyed the show without ruining my
eyes. Gorgeous screen.With the Quest I ...