cibernaio
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since ‎02-03-2019
‎10-13-2023

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  • 34 Posts
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I'm developing on Quest 2 and unity, I would like to be able to hold an object in my hand without having to hold down the grip key, via ovr grabber/grabbable, how could I do?I would need something similar to xr origin where there is Action Trigger = ...
Hi everyone, I have a problem with object grab, I'm using Unity 2022 and Oculus integration 0.46 I take the official oculus example : DistanceGrabProblem: when I grab an object and move, the object doesn't stay still in my hand but moves to the oppos...
Hi,I'm a beginner, I've seen the examples of grab, distance grab of Oculus,I would like:1- after taking an object with the grab, have it remain in my hand after I release the grip button, such as a racket in my hand.2- I'd like to initialize an objec...
Hi,There's one thing I can't fix, I took the TransformerExamples as an example by Oculus integration v46 (https://developer.oculus.com/documentation/unity/unity-isdk-example-scenes/) I enlarged a cube to better understand the problem, as soon as I mo...
Hi everyone, i have owned the Go oculus for 2 years, and I wanted to upgrade to Quest 2. Generally with the Go I often watched videos on YT, put the brightness to minimum and enjoyed the show without ruining my eyes. Gorgeous screen.With the Quest I ...