I love seeing VR being put to some real world usage. Since its
mainstream launch in 2016, a bulk of VR's news has been about video
games. And while I love gaming (heck, I grew up with it), it is also
important for a technological platform to mature. ...
If you haven't done so yet, be sure to log in to Steam and select your
favorite titles: https://store.steampowered.com/steamawards/nominations
If I judge things based on what I have played personally, then I would
need to pick:Wraith: The Oblivions -...
I've been excited about Microsoft and Facebook (now Meta) partnering
together on the VR front for years. It started with something as simple
as the XBox Gamepad launching alongside the Rift CV1. Then we had the VR
App that let you stream XBox gaming ...
I am a huge fan of the entire Twilight Zone franchise. I grew up
watching these films, and to this day I enjoy binging entire seasons
while writing software in my living room. Heck, even the Tower of Terror
ride in Disney World is among my most favor...
For those of us following the Metaverse developments prior to Facebook's
announcement and brand change to, Meta, you are likely aware that there
are other players in the Meta-world (har har?). Microsoft and Google are
among the tech giants that are "...
@kevinw729 wrote:The reason for having senior judges that work in the
industry is that they can apply these elements to the decision process.
Obviously each selection will be criticised by others on biases and
leaningsI think a core problem is that t...
@RuneSR2 wrote:Of course Quest 2 with its ultra-low-end Adreno 650 phone
gpu is nothing more than dust compared to real PCVR Nope. This statement
mixes technologies incorrectly. The term "PCVR" refers to the software
platform supporting a VR HMD. Que...
@RuneSR2 wrote:Great dynamic shadows, this is indeed true PCVRWell to be
"true PCVR" the title would need to offer some pretty hefty gameworld
interactions. Simply adding a GPU feature alone doesn't constitute PCVR.
I am interested in seeing what thi...
It looks like we will be getting some official VR Support in this game.
I haven't played it yet, but super excited to try it out for the first
time when it gets VR implemented. What an amazing experience this should
be! And as early as next month! Cy...
@dburne wrote:Many patents never come to fruition. They rush to file for
patents on anything they may consider developing.True, but this is not
the case for all patents. So we can't really say for certain that Valve
took out this patent with zero int...