Hi, this has probably been brought up before but I need to air this as
well.Meta have been discontinuing games in recent time which is hurting
them selves more than they might think. By these discontinuations (Echo
VR, Bogo, Dead and Buried 1 and 2 e...
Please team up with Netflix+Redbull (or just RedBull) and create a
Formula1 ’Drive to Survive’ like episode in VR. Got this thought/idea
after watching ”The Soloist”.
Hi,I noticed that during downloading of new software in Oculus Home the
"Downloads" directory (/Downloads) is flooded with small
files that are created in a pretty rapid sequence.Video of what I
mean:https://youtu.be/fJNtzS6IpMMIsn't this causing unn...
I just tried this and for my 3 sensor setup it gave me much better Touch
tracking results:
https://www.reddit.com/r/oculus/comments/5tcri2/hmd_rotating_vs_hmd_not_rotating_tracking_results/Obviously
this isn't a fix, it's just a interesting observati...
@Hornet_F4C It's an educated guess and observations made during testing.
If I approach any of the three cameras then I've observed that they make
a sudden shift in height. If I move towards a different camera the shift
occurs again. Just like it's a ...
Sorry, haven't attached any logs but here's a video of my 3 sensor
setup. Pretty bad as soon as there's a handover between the
cameras:https://youtu.be/fixH6wFxr2M
@Duffvader I had the same though the other day when I had severe height
glitches, and floating Touch controllers when I added a 3rd camera. Now
when things are working then I'm glad that I went with Rift. The
HMD/screen/lenses/Touch are so good when ...
@will84 I didn't experience the height glitch when using the Rift/Touch
today. Was enjoying "Dear Angelica", The Lab, Google Earth VR, and some
testing around in Oculus Home to try to provoke some height glitches. So
far so good I only have some mino...