aussieburgerVR
Level 7
since ‎08-25-2014
‎02-23-2021

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  • 297 Posts
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Hi All,We just tried submitting our new Go game (just in time I know  ) however I get this error:The uploaded Production (Store) channel build is not compatible with Quest devices. Please upload a new build.Anyone else seen that on a Go submission b...
Does anyone know how the tone mapping for Lies Beneath was done?https://www.oculus.com/experiences/quest/1706349256136062/?locale=en_USThis unreal dev post with Drifter Entertainment was interesting:https://www.unrealengine.com/en-US/developer-interv...
Good times coming! :https://uploadvr.com/ue5-pc-vr-comments/?
Posting this here as well for anyone that might have missed it via the Unreal News feed:https://www.unrealengine.com/en-US/tech-blog/exploring-sculptrvr-s-efficient-lighting-solution-for-the-oculus-questReally nice high performant solution to 'fake' ...
As pre the release notes so far:https://forums.unrealengine.com/unreal-engine/announcements-and-releases/1683413-unreal-engine-4-24-preview/Mobile Updates:Auto-instancing on Mobile (Experimental). We are planning to support the auto-instancing featur...
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