I'm building a game in Unity using Unity v2018.1.0f2, Oculus Utilities
v1.25.2, OVRPlugin v1.25.0, SDK v1.25.0. I've imported the latest
version (1.25) of the Oculus Avatar sdk. For some reason, when I run the
game, I see the default avatar, but it o...
Thanks for the response. I did update my graphics drivers, but that
didn't help. I ended up going to a previously working branch in git.
I'll try to get the logs for you, but at this point, I think I'm at a
decent working state.
Here's what I've done that seems to have worked: I did a factory reset
on my Go headset and uninstalled the Windows Go driver. I didn't do the
permanently accept the computer thing. Now, it seems to work just fine.
My theory is that there's something...
My fix for this was to do a factory reset on the Go. I uninstalled the
drivers. I didn't do the "Permanently allow this computer" thing. I
resetup the Go and now it works fine (without the windows drivers).