makes Unity crash when I hit play. If I remove this script, it works.
Edit: It's related to the "Source Morph Format" texture setting, it
crashs when set on "Hal...
1) Thereis an issue with "ovr-platform-util.exe".It don'tinstall the
needed redistributables. I triedto install all redistributables with -r
"606493776156948, 133610290311340,1617306711884127, 822786567843179,
I tried my game and its new email script before sending it to Oculus
Store and it worked.Then I sent it to update my existing app and
download it through Oculus Home to test it again, it crashed.Edit, crash
is related to:smtpServer.Send(mail);I confi...
--- EDIT ---Half-Fixed with latest Unity 5.4.0b9 released (see page 2
for more info).--- END OF EDIT ---Hi,I'm currently updating my game from
0.4.4 runtime to 0.8 runtime.With 0.4.4 runtime, my player was based on
OculusUtilies exemple :- a lefteye ...
Same here and nothing in the official documentation:
keyboard should close when the "go" button is pressed but nothing
Hi Ryan,It can be fixed by sending your whole game on the upload page:
https://dashboard.oculus.com/application/***/buildI just don't use
"ovr-platform-util.exe" because it's causing the issue with .NET
Framework 4.0 and emails.
Repro steps are:1) Upload with ovr-platform-util.exe with -r
"133610290311340, 532320330249657" parameters2) When downloading the
game on Oculus Store in the BETA channel, I noticed 4 differences
between the original (before upload) and the downloade...