TesserActMusicTech
Level 4
since ‎05-21-2019
‎02-10-2022

User Statistics

  • 18 Posts
  • 0 Solutions
  • 5 Kudos given
  • 14 Kudos received

User Activity

I am developing an Unreal Engine app for Quest and recently moved from the Oculus XR API, "Legacy OVRPlugin", to the XR API, "OVRPlugin OpenXR".After moving to the"OVRPlugin OpenXR" XR API, the Oculus library function `GetAvailableDisplayFrequencies`...
In Unreal Engine, when using XR API: "OVRPlugin OpenXR" setting in the OculusVR plugin, I am experiencing a bug where the Y button on the left hand controller triggers the same button mapping as the menu button on the left hand controller.I have chec...
Is there any way to connect the Quest to an Ad-Hoc network being broadcast by a Mac or PC?On my Mac, when I create an Ad-Hoc network by clicking "Create Network..." in the MacOS Wi-Fi menu, I am able to see this network on Quest 2, but for some reaso...
Hello all,As I have been developing for the Oculus Quest on MacOS with Unreal Engine, I have been unable to access the Oculus VR Plugin settings in Unreal Engine because accessing these settings requires having installed the Oculus Desktop App which ...
I am trying to make an app for Oculus Quest using Unreal Engine and the Oculus VR plugin while developing on macOS. I wish to access the settings of the Oculus VR plugin in the Unreal Editor in the "Project Settings" panel in the "Plugins" section, b...