dalanchoo
Level 2
since ‎03-05-2020
‎11-30-2021

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  • 12 Posts
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Hi. I am developing a Unity game for the oculus quest. I have an issue where I always get a value of (0, 0) returned when I query the value of the left thumbstick. When I query the value of the right thumbstick, I get real valuesif isLeftController i...
As soon as I put down the controllers, they disable themselves almost instantly. How do I turn this off, or at least bump this value up to a reasonable time? This actually makes it very difficult to debug sometimes. Here is a video of the controllers...
Hi. I am having an issue wher the OVRInputModule is not working with me properly when I try to use the Primary Index Trigger. I have UI elements in my game including toggles and sliders. If I use the A button, I am able to interact with these widgets...
Recently, my game no longer starts with the view centered. My view starts back from where it will end up after I hit the oculus button and recenter the view. In my world, I am inside a large hollow sphere. I used to start at the center of the sphere,...
Hello. I am trying to figure out how to use the OVRInputModule in my game with 2 controllers. I want to have 2 laser beam that comes out of each controller, very similar to how the UI works in the dashboard. However, I can only get one laser to move ...