Is OVRPlugin.GetAdaptiveGPUPerformanceScale() working for anyone else on
Quest? It only returns a value of 1 for me. Essentially, what I'm trying
to do, is getting 'Adaptive Resolution' working on Quest, but that's
#ifdef'ed out on Android by default...
I think it would be great if the Oculus Browser would support launch
to my knowledge this isn't currently supported and app deep linking on
Quest only works between apps,...
I was wondering, if anyone still has a local copy of the sample project
forthe "Stereo Shading Reprojection" technique that was released 3rd
ofAugust 2017 on the Oculus Developer blog. The asset is no longer
available onthe Unity Asset Store. I'd be ...
Is there any way to push an apk to the Quest without having it connected
tothe PC? In the docs on
it says: "Note that developers should swap the provided USB ...
You are correct, it unfortunately only works in the Unity Editor right
now.From the documentation: "This functionality is only supported in the
Unity editor to help improve iteration time for Oculus Quest
developers." Here is a slightly related idea ...