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since ‎03-30-2017

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This has been verified with Oculus OpenXR runtime version 1.58.0. To get the headset angular velocity, I use code like in the following snippet: XrSpaceVelocity velocity = { XR_TYPE_SPACE_VELOCITY }; XrSpaceLocation location = { XR_TYPE_SPACE_LOCATIO...
This has been verified with Oculus OpenXR runtime version 1.55.0 using the XR_KHR_D3D11_enable extension.According to the OpenXR spec, xrEnumerateSwapchainImages() has two modes of operation: a size query mode, where imageCapacityInput is 0 and only ...
I stumbled against this bug while I was trying to implement a surrogate of programmatic recentering, since the OpenXR API appears to lack such basic functionality (the equivalent of ovr_RecenterTrackingOrigin()).If an XR_REFERENCE_SPACE_TYPE_LOCAL sp...
Using the Oculus runtime, xrConvertWin32PerformanceCounterToTimeKHR() appears to have a bug (at least on my system).QueryPerformanceFrequency() returns 10000000 (1e7) on my machine, while XrTime is in nanoseconds. So intervals expressed in XrDuration...
Hi guys!The Oculus runtime for PC (version 1.49.0) appears to implement the following OpenXR extensions:Name=XR_OCULUS_recenter_event SpecVersion=1Name=XR_OCULUS_ovrsession_handle SpecVersion=1Name=XR_OCULUS_perf_stats SpecVersion=1Name=XR_OCULUS_aud...
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