Level 4
since ‎04-20-2016

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  • 22 Posts
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I am trying to use Horizon Workrooms as developer environment for VR development. I can edit scene and source code in Horizon Workrooms. But when I start the app in Unity IDE, it starts in flatscreen mode instead of VR mode. PC Oculus Home runs VR ap...
I have Logitech K830 keyboard. It has not bluetooth but usb connection. I can track this keyboard in Horizon Workrooms. Is it possible to track this keyboard from my own Unity application for Quest?
Is it possible to create my own widget for Oculus Home in Unity or UE4? I mean, the windowed app I can turn on in my Oculus Home PC environment. I didn't found any information about that. I need the widget for my own developer purposes, without the d...
I use Oculus LipSync in my application for Quest and Rift. Articulation works fine. I can record facial blendshapes with my code and then playback the recorded articulations via C# code later. Now I am trying to record the speech while Oculus asset p...
Is it bug or feature? If it is the new approach to VR interaction, could you please provide sample project describing it? Like https://developer.oculus.com/blog/unitys-ui-system-in-vr/