New UE version 4.27.0 - As before, I think its useful to put the changes
/ issues in one topic for an easy overview and to reduce wasting time
trying to solve (known) issues. 210821 Just started testing so a short
list:- The official GPU lightmass is...
Is it me or is Unity more active in doing VR and/or getting more support
for making VR with Oculus?- hand tracking code for Quest since december
2019. Eta for Unreal?- a VR course by Oculus & Unity -
New UE version 4.25 - some changes / issues. Lets put them in one topic
for an easy overview and catching up.. 4.25.0 preview 1- Too bad, the
new Epic-GPU lightmass plugin is not in this version. Target might be
4.26 (if you build the dev branch you ...
I thought it could be nice to have a thread with interesting videos for
devs using the UnrealEngine. Please add your links with maybe a bit of
background to the video.RoboRecall - Drifter converted the original
desktop version of RoboRecall for Quest...
I Only tested Epic's launcher version. The transition to OpenXR hasn't
been completed yet (at least in Unreal) so I expect in the coming
weeks/months, all these issues will be solved as long as people report
them using the official channels.
How many types? Just as much as you really need and can afford
performance wise.A new grass and foliage type probably is an extra
drawcall as well. Also, for foliage they tend to be very 'expensive' due
to translucency / overdraw etc.Just look at som...
Just in case someone hasn't seen more info on this since the original
post, in one of the live streams last month they explicitly stated both
Nanite and Lumen are too 'expensive' to do at 90 fps so there's no
roadmap that it will come to VR in the ne...
I recently had problems with Oculus Link & an Nvidia gfx card. While
searching for a solution I also read some reports of some AMD radeon
drivers that were causing problems with Oculus Link. Did you install the
latest radeon drivers? Maybe look for t...
Tried lots of things. Link seems to work now for me again. Changes
made:- installed Nvidia driver 457.30 (recommended for VR on YouTube by
a flight sim user)- downgraded Oculus software - see