Realform_Studio
Level 4
since ‎06-10-2019
2 weeks ago

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  • 13 Posts
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Hello devs, have you ever experienced this issue...how to solve this offset when you move the OVR Synthetic game object, it creates an offset between, the ovrCameraRig and the handshere is a video of what i am talking about:https://youtu.be/xf6lqBBbU...
I have been struggling with the new implementations for the grabbable, I have reached this point so far, where Ican rotate the lock of the gun, but If I want to translate, and for example want it to use the configurable joint it breaks the grabbing s...
I have been trying to implement every single type of camera effect with negative result, if anyone can help would be awesome.
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