Let's say you want to use the Clay tool in an analog, pressure-sensitive
fashion, so you tick the Trigger option on so you can make some gradated
shapes.Well, it technically works, except it's done with such a limited
amount of the trigger's actual t...
Quill's off to a good start with what looks like a very nice vector
painting engine and nice, gradual response on the drawing trigger, but I
immediately noticed that there were some unused controls. Right-handed
configuration here, invert for left-ha...
If anything, this will be a nice push for those Thunderbolt external GPU
docks, though not a whole lot of systems bear Thunderbolt 3.0 at the
moment, which limits the market for that current development kit.That's
the only way you're going to get a M...
Well now, Apple's at least trying to not suck on the GPU front again.
Maybe they'll push external Thunderbolt 3.0 GPU enclosures into the
mainstream already!The question now is "Will Oculus follow suit, since
they used to support OS X and Linux in th...
nalex66 said: Tried it last night. Jeez, the limited FOV emulation is
awful! Seems about right from what I remember, though. Makes you
appreciate what we have now with the Rift, despite the complaints from
some people about its "crappy" FOV.Funny thi...
Funny thing is, the first time I heard about real-time ray-tracing on
GPGPU designs a decade ago, my first thought was "Hey, maybe they could
adapt Aureal A3D-style wavetracing to the GPU this way!"Only now has
NVIDIA actually bothered doing so, thou...
Asus ROG MAXIMUS VI HERO here, running three sensors off of USB 3.0 and
the fourth off of USB 2.0.It technically works, but the USB root hubs
are burdened enough that just connecting a USB 3.0 HDD is enough to
cause sensor dropouts. It's enough to ma...