NirmlRj
Explorer
since ‎06-13-2017
‎02-23-2021

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  • 16 Posts
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Hello devs, I am doing a game in Unity for Oculus Rift CV1. But I face some weird problem when VR is enabled. Mesh edges are flickering(juddering) and it becomes even worse when player moves. I am using Unity 2017.2 and latest Oculus SDK's OVRCameraR...
How do I use Oculus Rift CV1 without sensor in Unity 5.6.2. It shows 'Critical Error' on Oculus Screen but works fine on Monitor.
Hello Guys, I am making a quite big world for my game in Unity for Oculus Rift. Initially when I tried my game with default settings it looked somewhat blurry and mesh edges were flickering like a hell (especially trees). So I changed RenderScale val...
Hello Guys, I have been working on a car simulator for Oculus CV1 in Unity...Initially I gained 100+ FPS but image resolution was so weird and then I changed RenderScale to 2. It made my game look perfect but FPS went below 60 FPS (with Realtime Ligh...
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