Recently i've tried to use VR Compositor Layers for rendering 360
panoramas. I've used Unity and OVROverlay component with equirect shape.
And everything is ok except one thing. There is always a black seam
backwards no matter what image is (like on ...
I've recently found a problem when Oculus GO goes to sleep mode. The
problem is that after long (maybe not) sleep device sometimes doesn't
react on head's rotations and always show the same picture. I've tested
100 devices and this bug stably arises ...
JeffNik said: Those went away for me when I turned off compression for
the panoramic texture.appended: My apologies - turned off LOD option in
the texture, NOT the compression.@JeffNik thanks for your answer, but
what exactly do u mean by "turned off...