I've been working in WebXR a lot recently and I find myself needing to
clear caches files several time per day. Most desktop browsers have a
feature in the development tools to disable cached files. Is there a way
to do this in the Oculus Browser on ...
I'm not sure if this is the right place to discuss this issue. If not,
please point to the right place.I'm working on some WebXR ideas using
A-Frame version 1.0.4. I can a basic scene setup here. When the scene
loads it starts playback on some ambien...
None of the projects that I've build with Unity work with the Oculus Go
recording feature. When I start recording and navigate to one of these
apps the recording captures a black screen. Is there a way to enable
recording--something I'm missing?Unity...
I wanted to use the OVRScreenFade to fade to black on game over and then
fade back to the scene. This class can almost do everything on it's own
but it does not have a FadeIn() method. I added one to mine that does
the same thing as FadeOut, except i...
This is what I used. They provided some good examples of how to use the
laser pointer for different things. You may need to make a new line
renderer that to use in place of the one provided if you want to do the
"short version" of the
@NinjaGaijin The workaround described above does not work for me either.
I also tried disabling developer mode and repeating the steps. Every
time the resulting file is unreadable in every video app I've tried on
macOS and Windows. Interestingly, the...
I was reading about this the other day. Oculus has an interesting
idea...either extending all the way to the UI or fading after a few
I read that I started noticing it everyw...
I'm just guessing, but I think it has to do with the way you are getting
the X axis of the trackpad. Perhaps that was an old way of doing that
before Oculus Go? Or maybe you have some input manager that uses that
value?When I want to get the values f...