Hi,I'm a long time developer for the Gear VR and Oculus GO. I have a
paid game on the Oculus Store which I released in 2017. I used to
receive my payments once they passed the $100 threshold. However, I
noticed that, since sometimes last year (or may...
Hi everyone! I'm finally ready to share a first dev-log video for my new
game called Bananamana!
http://www.youtube.com/watch?v=tPZ7pcW2i44Bananamana is a procedurally
generated action/adventure game and I can't wait to share more details
with you so...
Hi everyone,I'm updating my Gear VR game to support the Gear VR
controller (as well as supporting the Oculus Go Controller). When I call
OVRInput.RecenterController() to force the controller to
update/recenter, nothing happens (although it works when...
Hi everyone!I'm wrapping up my Gear VR game which I plan to release by
November. I haven't submitted the game for review yet to the store (as
it is not complete) but it has already been covered by the press (based
on my teaser trailer and screenshots...
Hi everyone,I'm about to release my Gear VR game to the Oculus Store.
However, I have been debating if I should also release a free demo
version. This was initially my plan, but after discussing the idea with
friends and professionals, I got differen...
Hi, I filled the form as you advised but I received the following
message from Facebook:"Due to limited support resources, this case will
now be closed automatically. If you need further assistance after
visiting our Help Center, please respond by cl...
I also noticed that today... this is really unfortunate because I wanted
to run a couple of promotions and give my game away for free so people
can still enjoy it... I thought the Dec 4th deadline only applied to apk
updates...but it looks like it go...
http://youtu.be/KHNxnm_GCc8I finally released a new devlog video for
Bananamana! In this video I mainly showcase the Warp Statues and the
Towers. Warp Statues act as checkpoints and you can warp to them at
anytime during the game. As you know, Banana...
Once again, I've been doing a LOT of work on Bananamana, my procedurally
generated action/adventure game! I'll share some of my progress soon and
will publish a new devlog video next week! But this week, I would like
to share a picture of my new ligh...