Level 2
since ‎04-20-2020

User Statistics

  • 1 Posts
  • 0 Solutions
  • 0 Kudos given
  • 0 Kudos received

User Activity

We recently upgraded our Oculus Unity Integration from v1.36 to v16 and noticed the behavior I'm about to describe. I'm also able to reproduce it in a new project with just the Oculus Unity Integration package and the sample scenes included with it. ...