GroundControlGa
Level 3
since ‎04-29-2015
‎02-23-2021

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  • 42 Posts
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User Activity

Hey guys, just a quick question:I was running a Rift on a laptop with a R9 M290x, performance is nice overall, but I'm having a funky issue that only comes up with the Rift:-I get some blinking, thin green horizontal lines and the occasional white fl...
Hey guys,So we kind of made a VR game for Oculus. It's called Return Zero VR and it is now available on Steam. You can learn more riiight here: http://store.steampowered.com/app/496160/As for the game itself, basically Return Zero VR is a­ beautiful,...
Hey guys, I have a quick question for you regarding Oculus under Steam.I have a Oculus game made with unity that is compiling and running just fine (both with DK2 and CV1), it is set for Runtime 1.6 and all is fine and dandy.However when I build it f...
Hey guys, I've looked all over the place and I haven't found a clear solution for this.My requirement is simple:-Implement a simple HUD (3 status icons) that are camera locked (follow player around) and that behave like a "ordinary" HUD (rendered alw...
Hey guys,I have a quick question for you! I've looked around the forum, but I wasn't able to find a clear solution.I need to limit the rotation of the OVR object inside Unity and this is due to a very linear purpose:-The player's POV is inside a powe...
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