Glycon is normally just a motion capture system that uses your VR
headset. But I thought it would be interesting to use the virtual set
tool, to draw some things around my neighborhood. I did this early in
the morning. And it looks like the Quest can...
I mean, I think it worked at one time. I could've sworn it worked when I
first fired up the Quest locomotion example a month or so ago. But now,
teleport doesn't work. Unity 2018 or 2019. I'm at a complete loss, and
surely it's not just me. I restart...
If you're having problems since the last update, it's probably the
manifest. In Unity, go to the Oculus menu, then Tools, then Remove
Android Manifest.xmlAnd then, also in the Tools menu, Create
Store-Compatible AndroidManifest.xmlThat has fixed thos...
Hi,In the past, I've been able to use Unity to build both Mac and PC
games. Mac users are a solid half of the Oculus Rift users I know of, if
not more. We all know you're ditching them and Linux users, but it looks
like with the latest runtime, you'r...
Use the Oculus menu to delete your Android Manifest and Create
Store-compatible one. And I've also seen that you're supposed to add
this to the manifest:I do both, but I haven't tested without the second