Today we’re excited to introduce the Immerse Framework, a toolkit of
building blocks for creating interactive and multi-user virtual reality
(and non-VR) environments with the Unity game engine. New users can
quickly bring their projects to life with...
Arch Virtual (http://www.archvirtual.com) is looking to expand our team
of remote independent contractors, and are particularly interested in
working with people who are already passionate about VR and building
their own stuff, but have a few cycles ...
Atlas Engineering approached us with a SketchUp model of an industrial
treatment facility, wondering if we could create an Oculus Rift virtual
reality trade show exhibit for their booth at an upcoming expo that
would also serve as an interactive and ...
What a year it's been! We don't often get permission to share downloads
of our custom development projects, but we put together this highlight
reel to show some of the non-game / serious games we built for Oculus
Rift over the past year with the DK1....
Arch Virtual is looking for remote / freelance senior Unity developers
to help in a wide variety of areas, including interface development,
VFX, animation, advanced lighting and lightmap baking, etc. Applicants
must be able to demonstrate their advan...
"nerocom" wrote:Why does it always look like the steering wheel is
jerking back in forth in every racing game? Guilty as charged! :? We
captured this video in a preliminary version of the game using arrow
keys, which don't have the same graduated tur...