When playing our Unity (2020.2.1f1) game in standalone mode on the Quest
2 w/ Link, we see this error spammed in the console. Otherwise, the game
seems to be running just fine.WaitForLastPresentationAndGetTimestamp()
was called multiple times in a ro...
We haven't been able to get this option to work properly on Quest. The
app will just show a black screen (presumably waiting for a debugger)
but even after attaching the debugger through Visual Studio, it doesn't
continue the app process. So it just ...