So I got my Quest today, and noticed something that I haven't seen any
of the reviews address. The Quest (and presumably Rift S) has different
guardian wall behaviour than the Rift - If you're moving your hands
quickly, the grid will show up when you...
In the Tested Review, they say you can have a play area of about 15x15
feet and it's limited by area. I wonder if that means you can have a 17
foot diameter circlular guardian area instead (same area as 15x15).
Because that would be awesome (if you h...
Does anyone have an idea of whether it would be possible to implement
automatic dynamic dimming of the LED backlight (like LCD TVs have) on
LCD based headsets like the Go and Rift S in order to "fake" better
black levels, as a software update after r...
Regarding tghe messenger feature, from the release notes:"Please note
this will continue to roll out in the coming weeks, so you may not see
the update right away -- stay tuned as it continues to be released."I.e.
it's separate from the main update.
Can anyone work out what this is about?"When switching from Hand
Tracking to using controllers, you can now more easily find your
controllers by enabling Passthrough"I'm mucked around switching between
hands and controllers and can't seem to activate...
moxiejeff said: I am a brand new user to VR and got the Rift S. I love
it EXCEPT it is so blurry, especially text, which to me is almost a deal
breaker. I have tried EVERYTHING. Placement of the HMD, changing the IPD
in settings, turning on SS via Oc...
Rosgillies said: I beg to differ Lujho, I run a 5.1 logitech and a
creative z card surround system fitted to my motion rig. With the rift
on and some good volume the immersion factor is awesome. Neighbors, what
neighbors?That's literally the one use ...